// AI技能选择权重配置
const SkillWeights = {
    // 当HP低于30%时的权重
    lowHP: {
        'heal': 90,
        'defense': 70,
        'life_steal': 60,
        'heavy_strike': 20,
        'basic_attack': 10
    },
    // 当HP高于70%时的权重
    highHP: {
        'heavy_strike': 70,
        'basic_attack': 60,
        'life_steal': 40,
        'defense': 20,
        'heal': 10
    },
    // 默认权重
    default: {
        'basic_attack': 50,
        'heavy_strike': 40,
        'life_steal': 30,
        'defense': 30,
        'heal': 30
    }
};
